"We still need to load the game-ready asset into the game itself. The details of how to use these assets will be covered in more detail in future tutorials, but they all follow a common pattern: you use a ContentManager instance to"
Missing content?
"In the coming tutorials, we're going to load a lot of content in our games. So a simple example now will help illuminate the pathway."
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monogame-managing-content Section: Loading Content in a Game
"We still need to load the game-ready asset into the game itself. The details of how to use these assets will be covered in more detail in future tutorials, but they all follow a common pattern: you use a ContentManager instance to" Missing content? "In the coming tutorials, we're going to load a lot of content in our games. So a simple example now will help illuminate the pathway."
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