Closed rcalimlim closed 3 years ago
Created a project in Unity version 2020.2.1f1 Created a README, gitignore, and gitassets. Took advice from https://www.reddit.com/r/gamedev/comments/6mc1az/lets_talk_about_unity_git_best_practices_and/ on what to add to git attributes for git lfs
There are thousands of other files that are involved in the Unity Project that didn't get added to the commit once LFS was installed/activated. I have never used LFS so I don't know if that's a normal thing.
Hmm, I haven't used it for Unity projects before, just JS. Let me try to clone the repo and see if it throws any errors.
I opened the repo after cloning it with no issues--this looks good to me. Also I renamed the master
branch to main
to keep with new GitHub style guidelines.
We need a Unity project starting point, so let's just push a new, empty project up.