Closed FilimonEnc closed 5 months ago
are you developing Noodle Extensions?
The only mod I maintain is MappingExtensions (and barely that considering my hardware situation is less than optimal). Progress is currently blocked on an issue in the modloader hampering my ability to test anything, so my hands are tied until the others can get that fixed.
Thanks for the answer. We'll be looking forward to progress!
Just a heads up, I noticed the https://github.com/Kylemc1413/MappingExtensions/ version has just recently been updated for 1.35. I wasn't sure if that's necessary to help port it to the quest.
https://github.com/Kylemc1413/MappingExtensions/commit/46bf5673ec312372d04203025ad1fd08041368f8
Those changes are already implemented.
So uh funny story apparently the code I wrote two months ago worked perfectly fine and nobody told me. It's released now, sorry about the wait 😅.
It seems I was misinformed (as usual 🙄). Walls are still completely broken.
What a roller coaster 😆
I'm curious, is this a port of the desktop one, or is it only done in parallel? Is implementation entirely different?
Half and half. A large number of the functions modified by PC MappingExtensions can't be hooked on Quest due to how the game is compiled, so different (read: worse) approaches needed to be found i.e. restoring note positions retroactively rather than bypassing the code that breaks them to begin with.
Well it's been a day since release now and nobody has complained about anything being broken so I think I got it right this time :+1:
I know I've already created an Issue, but please keep this one and close it as soon as it's finished, I'd like to be notified that it's done. I’ll also ask, off topic, are you developing noodle Extension, and will mapping include noodle/chroma?