is it possible to Replace the head between two ReadyplayerMe model by glfTFruntime? without changing skeleton assert and blendshape.
As far as I know, ReadyplayerMe model is combined by several parts, including head, hat, cloth, etch.
now I want to load model separately. I want to use first model‘s body and second model's head.
is it possible to Replace the head between two ReadyplayerMe model by glfTFruntime? without changing skeleton assert and blendshape.
As far as I know, ReadyplayerMe model is combined by several parts, including head, hat, cloth, etch. now I want to load model separately. I want to use first model‘s body and second model's head.