rdeioris / glTFRuntime-docs

Official Documentation for the glTFRuntime Unreal Engine Plugin
MIT License
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Replace the head between two ReadyplayerMe #7

Closed DatanIMU closed 1 year ago

DatanIMU commented 1 year ago

is it possible to Replace the head between two ReadyplayerMe model by glfTFruntime? without changing skeleton assert and blendshape.

As far as I know, ReadyplayerMe model is combined by several parts, including head, hat, cloth, etch. now I want to load model separately. I want to use first model‘s body and second model's head.