rdeioris / glTFRuntime

Unreal Engine Plugin for loading glTF files at runtime
MIT License
350 stars 119 forks source link

Load Asset Methods don't load for Hololens 2 #91

Closed ThomasBoute closed 7 months ago

ThomasBoute commented 7 months ago

Hi,

First thank you for the good work you did with this plugin! Very useful! I dont know if you ever tried it on Hololens 2 /UWP applications. The assets are correctly loading on windows and android devices but no way to make it work on Hololens. The load methods (from url, from binary and path) crash and the handled errors don't handle anything.

ThomasBoute commented 7 months ago

I close the issue. It works on Hololens 2. The problem was Hololens wasn't the the WhiteList platforms... Removing the Whitelist platform in the uplugin fixed the issue.