rdeits / MeshCat.jl

WebGL-based 3D visualizer in Julia
MIT License
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PointsMaterial vertexColors default forces color to always be black #207

Open jshahbazi opened 3 years ago

jshahbazi commented 3 years ago

The PointsMaterial vertexColors property by default is set to 2, which makes it so that regardless of what the color property is set to, it comes out black. Setting the default to 0 fixes this. PR #206 fixes this.