Closed ThomasKIT closed 7 years ago
You should initialize the plugin after the LoadApplication call. On Aug 11, 2015 6:41 AM, "ThomasKIT" notifications@github.com wrote:
I am successfully using the plugin on Android, but with iOS it fails during initilization.
iOS 8.4: Should initialize before use on FinishedLaunching method of AppDelegate class. Example: CrossPushNotification.Initialize()
iOS 7.1: UIKit Consistency error: you are calling a UIKit method that can only be invoked from the UI thread.
Last point of entry before the exceptions occur: CrossPushNotification.Current.Register()
This is my AppDelegate FinishedLaunching: public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init();
CrossPushNotification.Initialize<CrossPushNotificationListener>(); InitXLabsServices(); ImageCircleRenderer.Init(); LoadApplication(new KinsmenApp()); return base.FinishedLaunching(app, options); }
Of course I did set up the Provisioning Profile and Push Notification Permission at the Developer Center.
How can I get more information about where it actually crashes inside the plugin?
— Reply to this email directly or view it on GitHub https://github.com/rdelrosario/xamarin-plugins/issues/17.
That leads to
UIKit Consistency error: you are calling a UIKit method that can only be invoked from the UI thread.
Can you send the code where you are calling the register method? On Aug 11, 2015 11:17 AM, "ThomasKIT" notifications@github.com wrote:
This leads to UIKit Consistency error: you are calling a UIKit method that can only be invoked from the UI thread.
— Reply to this email directly or view it on GitHub https://github.com/rdelrosario/xamarin-plugins/issues/17#issuecomment-129926312 .
I am successfully using the plugin on Android, but with iOS it fails during initilization.
iOS 8.4: Should initialize before use on FinishedLaunching method of AppDelegate class. Example: CrossPushNotification.Initialize()
iOS 7.1: UIKit Consistency error: you are calling a UIKit method that can only be invoked from the UI thread.
Last point of entry before the exceptions occur: CrossPushNotification.Current.Register()
This is my AppDelegate FinishedLaunching:
Of course I did set up the Provisioning Profile and Push Notification Permission at the Developer Center.
How can I get more information about where it actually crashes inside the plugin?
Edit: I took a look at the plugin's source code and after using the following three lines directly it registered successfully, but this way I am not using the Plugin:
Could it be possible that the preprocessor directives aren't getting handled properly and therefore the wrong code gets executed?
if IOS