Currently we allow EnvironmentBodyRemover not to restore active manipulator on restore if the active manipulator does not exist anymore in the body in case of CBAS change.
I think that we should do the same thing for grabbed bodies because a grabbing link might not exist in case of CBAS change.
a grabbing link might not exist
a link in _setIgnoreRobotLinkNames might not exist
Currently we allow
EnvironmentBodyRemover
not to restore active manipulator on restore if the active manipulator does not exist anymore in the body in case of CBAS change.I think that we should do the same thing for grabbed bodies because a grabbing link might not exist in case of CBAS change.
_setIgnoreRobotLinkNames
might not exist