rdpolarity / ProjectBigmode

Really cool and epic game project for official BigMode Gamejab
MIT License
1 stars 0 forks source link

Build Prototype stage and camera #2

Closed rdpolarity closed 10 months ago

rdpolarity commented 10 months ago

AC1 GIVEN a player WHEN the game has been started THEN display a plane or stage that they can walk along

Image In this scenario the stage is the 'black' tiles in the background.

Notes:

AC2 GIVEN a player WHEN the game has started THEN ensure the camera is topdown AND is capable of following/tracking the player

Notes:

AC3 GIVEN a player WHEN the game has started THEN ensure the camera angle matches a similar style perspective angle style to cult of the lamb

Image Reference above

Notes:

FathomlessFunction commented 10 months ago

Hm, not sure what to do for this. I opened the project, looks like a sample scene & camera already exist. Need a little more clarity before I know what to change about what we have c:

Also is the stage this?

FathomlessFunction commented 10 months ago

Missed the pixel art bit! Wanted to see if I could doodle tiles, so I've made some placeholders until we get the pixelly ones. I think parts 1 and 3 of this are both done now. Next is just the camera tracking. (Angle might need to be adjusted, not sure. That seems chill enough to do though c: )

Image