The sound track should have a 'fun' upbringing tone
The sound track should draw inspiration from games like Crash Bandicoot, Spyro and Banjo Kazoo
The sound track should fit the tone of being in a swamp, or at least have some undertones related to it
The main character is a frog. Could be fun to play around with frog or even swamp SFX. However this may be more relevant for #29
The sound track won't be dynamic. The player will almost always be in combat when this is playing.
The sound track should have a fast startup. The start of each round, enemies will spawn slowly, but it won't take long before the player is in combat, say 1-3 seconds.
Creative notes:
swamp
, or at least have some undertones related to it