It would be really nice to have a inheritable node component, with dynamic inputs and outputs that can be
connected to each other. That way we could create node graphs like in unity. Would be really useful for timeline tools, visual scripting and for a lot more tools.
It would be really nice to have a inheritable node component, with dynamic inputs and outputs that can be connected to each other. That way we could create node graphs like in unity. Would be really useful for timeline tools, visual scripting and for a lot more tools.
As an example: https://github.com/alelievr/NodeGraphProcessor I've looked for something compareable in Monogame and i found nothing.