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rds1983
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SpriteFontPlus
MonoGame/FNA Library that extends functionality of the SpriteFont.
MIT License
147
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Exist font Capactiy?
#48
Winlchance
closed
8 months ago
0
Blurry Fonts
#47
aragubas
closed
1 year ago
3
MeasureString is somewhat wrong when Font is stroked
#45
rds1983
closed
4 years ago
0
Include .NET reference assemblies when using MonoGame
#44
AshesOfEther
closed
4 years ago
1
Fix glyph overlapping and add support for custom renderers/batchers.
#43
ghost
closed
4 years ago
1
DynamicSpriteFont overlaps the previous glyph slightly when adding a new glyph to the atlas.
#42
ghost
closed
4 years ago
1
Add LineSpacing to DynamicSpriteFont.
#41
Kansattica
closed
4 years ago
1
Feature request: Have DynamicSpriteFont implement LineSpacing
#40
Kansattica
closed
4 years ago
1
Add a project that references FNA Core.
#39
Kansattica
closed
4 years ago
1
SpriteFontPlus.FNA can also target .Net Standard 2.0
#38
Kansattica
closed
4 years ago
1
Added Functions to get glyph dimensions
#37
Emersont1
closed
4 years ago
1
Support for glyph designer fonts
#36
Owlzy
opened
4 years ago
0
Remove duplicate DynamicSpriteFont.DrawString
#35
hazevich
closed
4 years ago
0
DynamicSpriteFont.Measure(" ") returns zero width
#34
rds1983
closed
4 years ago
0
Feature Request: Add to DynamicSpriteFont methods that accept StringBuilder as parameter
#33
rds1983
closed
4 years ago
0
Why do you use reflection here?
#32
bladecoder
closed
4 years ago
2
Colors per glyph with DrawString
#31
charles-esterbrook
closed
4 years ago
2
FontStashSharp.Font should use GCHandle to make a stable longlived memory address to _data
#30
bartwe
closed
4 years ago
3
Refactoring: Move kernings data inside FontGlyph class
#28
rds1983
closed
4 years ago
0
Update README.md
#27
nightblade9
closed
4 years ago
2
Refactoring: Move Font loading into Font class. Also move there Ascender, Descender and LineHeight calculation.
#26
rds1983
closed
4 years ago
0
Refactoring: Remove Alignment from FontStashSharp
#24
rds1983
closed
4 years ago
0
Implement TryFallback for DynamicSpriteFont
#23
Vrabbers
closed
4 years ago
3
Make it so glyph is searched within all fonts of DynamicSpriteFont and remove FontId
#22
rds1983
closed
4 years ago
0
Add fallback glyph for some missing glyph
#21
qcdong2016
closed
4 years ago
0
Letters disappear in some seconds
#20
Cjaker
closed
4 years ago
5
Feature Request: Add a .FromTtf overload that accepts a Stream
#19
Apostolique
closed
4 years ago
0
Make usage of letter-to-letter kernings optional
#18
rds1983
closed
4 years ago
0
Infinite loop in SpriteFontPlus.Samples.TtfBaking
#17
tomcashman
closed
5 years ago
1
Environment.NewLine support
#16
andrelundin
closed
4 years ago
1
Y offset
#15
y1142253000
closed
5 years ago
0
Make DynamicSpriteFont support multiple back textures
#14
rds1983
closed
5 years ago
0
[BMFont] Read texture file names from fnt file
#13
augustozanellato
closed
5 years ago
5
May I add depth parameter?
#12
lemingcen
closed
5 years ago
0
May I add depth parameter?
#11
lemingcen
closed
5 years ago
1
Pixel font support
#10
prime31
closed
4 years ago
4
DynamicSpriteFont doesnt work on Android
#9
rds1983
closed
5 years ago
0
Feature Request: Expand texture atlas instead of crashing when it is full
#7
rds1983
closed
5 years ago
1
When text is rendered scaled, some characters may hover over the baseline
#6
rds1983
closed
5 years ago
0
Add GetYOffset() to DynamicSpriteFont
#5
Apostolique
closed
5 years ago
5
Add MeasureString method to DynamicSpriteFont
#4
rds1983
closed
5 years ago
0
Feature Request: UTF-32 Support
#2
rds1983
closed
5 years ago
6
Feature Request: FNA Support
#1
rds1983
closed
5 years ago
0