Please describe briefly the intended purpose of the change and the rationale behind it:
[ ] Can display HIT damage or MISS
[ ] Text is displayed near the affected unit
[ ] Text can move in arbitrary directions, controlled by mathematical curves (injected with randomness)
[ ] Can be disabled clientside
[ ] Uses the server's combat log events to determine what to display
[ ] Should be performant enough to not slow down FPS even if many numbers need to be displayed (particles or sprites? Needs benchmarking/API comparison to decide what's simpler)
Roadmap
Please list the exact steps needed to implement the change here, in as much detail as you see fit:
Goals
Please describe briefly the intended purpose of the change and the rationale behind it:
Roadmap
Please list the exact steps needed to implement the change here, in as much detail as you see fit:
Personal Notes