rdw-archive / WebClient

[Proof of Concept] Browser-based client capable of rendering networked multiplayer games using modern web technologies
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Refactor all global settings constants to eliminate any remaining linter errors #129

Closed Duckwhale closed 2 years ago

Duckwhale commented 2 years ago

This was a pain, fighting both eslint and prettier at the same time is bothersome to say the least. It's like a two-headed ogre telling me to "Do this! No! Do that! No, don't listen to him! Listen to me!". It couldn't be more annoying when they disagree.

With the CI set up all future changes should likely go through pull requests to ensure no errors accumulate.

Lots of nasty hacks and ancient, prototype-level (at best) code has been unearthed, but I don't have the energy to refactor it all now. I suppose it would be easiest to do it step by step as new features are added, slowly reducing technical debt and building the test suite from the currently very humble beginnings.