[Proof of Concept] Browser-based client capable of rendering networked multiplayer games using modern web technologies
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Fix an error in the startup routines that would crash the client when no macro-cache is present on disk #163
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rdw-software closed 2 years ago
It's not a very fancy solution; it just saves the current macro cache to disk when it's missing (which is empty on startup).
A better design may be needed in the future, but for now this'll have to do.