Currently, three different types of maps can be added, with different proportions. This introduces the potential for undefined behavior, as the API assumes they will always match. If there was only one type of terrain map that represented each tile and all of its attributes, it would be easier to manage while also eliminating this problem.
Currently, three different types of maps can be added, with different proportions. This introduces the potential for undefined behavior, as the API assumes they will always match. If there was only one type of terrain map that represented each tile and all of its attributes, it would be easier to manage while also eliminating this problem.