BJS can easily do this, but there's some manual setup and cleanup required. I want a simple API that allows creating instances from a GeometryBlueprint, in the same way that non-instanced meshes are currently created, so that benefiting from hardware instancing becomes trivially easy for most use cases.
BJS can easily do this, but there's some manual setup and cleanup required. I want a simple API that allows creating instances from a
GeometryBlueprint
, in the same way that non-instanced meshes are currently created, so that benefiting from hardware instancing becomes trivially easy for most use cases.