rdw-archive / WebClient

[Proof of Concept] Browser-based client capable of rendering networked multiplayer games using modern web technologies
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Add support for hardware instancing to the WebGL API #201

Open Duckwhale opened 2 years ago

Duckwhale commented 2 years ago

BJS can easily do this, but there's some manual setup and cleanup required. I want a simple API that allows creating instances from a GeometryBlueprint, in the same way that non-instanced meshes are currently created, so that benefiting from hardware instancing becomes trivially easy for most use cases.