reactiveui / ReactiveUI

An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
https://www.reactiveui.net
MIT License
8.06k stars 1.12k forks source link

chore(deps): update dotnet monorepo #3858

Closed renovate[bot] closed 2 months ago

renovate[bot] commented 2 months ago

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence Type Update
Microsoft.AspNetCore.Components (source) 6.0.31 -> 6.0.32 age adoption passing confidence nuget patch
Microsoft.AspNetCore.Components (source) 8.0.6 -> 8.0.7 age adoption passing confidence nuget patch
System.Text.Json (source) 8.0.3 -> 8.0.4 age adoption passing confidence nuget patch
dotnet-sdk 8.0.302 -> 8.0.303 age adoption passing confidence dotnet-sdk patch

Release Notes

dotnet/aspnetcore (Microsoft.AspNetCore.Components) ### [`v6.0.32`](https://togithub.com/dotnet/aspnetcore/releases/tag/v6.0.32): .NET 6.0.32 [Release](https://togithub.com/dotnet/core/releases/tag/v6.0.32)
dotnet/runtime (System.Text.Json) ### [`v8.0.4`](https://togithub.com/dotnet/runtime/releases/tag/v8.0.4): .NET 8.0.4 [Release](https://togithub.com/dotnet/core/releases/tag/v8.0.4)
dotnet/sdk (dotnet-sdk) ### [`v8.0.303`](https://togithub.com/dotnet/sdk/compare/v8.0.302...v8.0.303)

Configuration

πŸ“… Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

β™» Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

πŸ‘» Immortal: This PR will be recreated if closed unmerged. Get config help if that's undesired.



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github-actions[bot] commented 2 months ago

This pull request has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.