Closed moninm closed 1 year ago
Hey there. Thanks for reporting. We are aware of the issue, it is related to a breaking change in glTFast v6.0. We will include a fix in our next release. For the time being you can downgrade to any 5.x version until we are able to finalize our next release.
Ok thank you
Describe the bug Here is the error :
Library/PackageCache/com.readyplayerme.core@d0d0d02bab/Runtime/GLTF/GltFastGameObjectInstantiator.cs(24,30): error CS0115: 'GltFastGameObjectInstantiator.AddPrimitive(uint, string, Mesh, int[], uint[], uint?, float[], int)': no suitable method found to override
To Reproduce Steps to reproduce the behavior:
Expected behavior No compile error
Desktop (please complete the following information):