Closed JanFromNaomiAnimation closed 4 months ago
Thanks for letting us know! We just released a hotfix for this. Let us know if you are still having issues.
Still compilation issues in 2.1.3 Compilation issue on Unity side is gone, but there is compilation problem in xcode (15.2)
Describe the bug after update from 2.0.0 to 2.1.2 there is compilation exception for iOS platform, as calling: Calling TargetGuidByName with name='Unity-iPhone' is deprecated:
Exception: Calling TargetGuidByName with name='Unity-iPhone' is deprecated. There are two targets now, call GetUnityMainTargetGuid() - for app or GetUnityFrameworkTargetGuid() - for source/plugins to get Guid instead. UnityEditor.iOS.Xcode.PBXProject.TargetGuidByName (System.String name) (at:0)
ReadyPlayerMe.WebView.Editor.IOSBuildProcessor.OnPostprocessBuild (UnityEditor.BuildTarget target, System.String pathToBuiltProject) (at ./Library/PackageCache/com.readyplayerme.webview@0bfdb57191/Editor/IOSBuildProcessor.cs:18)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at :0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:206)
To Reproduce Steps to reproduce the behavior:
Expected behavior no compilation errors
Desktop (please complete the following information):
thnx a lot for fix