readyplayerme / rpm-unreal-sdk

Ready Player Me Unreal SDK
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Changed the eyeColor extraction logic to use the IconUrl instead of MaskUrl field #48

Closed gadamyan closed 7 months ago

gadamyan commented 7 months ago

TICKETID

Screenshot 2023-11-22 130143

Description

Changes

Updated

Checklist

MaxAndreassenRPM commented 7 months ago

Can we get a screenshot of the UI change and/or any blueprints changes?

gadamyan commented 7 months ago

All good, seems to work! It's kinda nice we don't have to deal with masking sdk side

Fixing the workarounds one-by-one

gadamyan commented 7 months ago

Can we get a screenshot of the UI change and/or any blueprints changes?

Almost no blueprint changes, only UI changes to adjust the size.