realDragon11 / Trawel-Text

An open world text adventure rpg. (Source-Available, ask before redistributing.)
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Gem Economy #26

Closed realDragon11 closed 2 weeks ago

realDragon11 commented 3 years ago

Rogue's Guild gem laundering should be reactive and settle over time, right now prices are fixed.

realDragon11 commented 11 months ago

Got partially modified with the currency changes, will now be covered with #36

realDragon11 commented 7 months ago

Gems have received tune ups:

Potentially:

In general, want to tie each gem to its theme more, and give them more uses.

realDragon11 commented 2 months ago

Emeralds now more likely while mining, Rubies more likely from Dungeon Chests.

Bosses now have Ruby rewards for finishing them which are given when you leave the node feature they were in.

Note that guild caches also are slightly thematic Gem sources, but universal and more flavor wise given they appear only in nodes.

realDragon11 commented 2 weeks ago

Updated further in 84ca182531545a8499316629821b2e3fdfad8212. Sapphires have a higher rate from 'skilled actions' (attribute checks). Rubies given on slaying bosses, and also have a higher rate from fight/loot actions. Emeralds have a higher rate from exploring passive harvesting. Amber is given out by Hunter's Guild quests.