realDragon11 / Trawel-Text

An open world text adventure rpg. (Source-Available, ask before redistributing.)
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More Time Passing Effects #36

Open realDragon11 opened 1 year ago

realDragon11 commented 1 year ago

The time passing code itself is covered under another issue. This feature involves general expansions of current systems involving time. Arenas, inns, mines, etc collect currency currently, and some other places like Stores have unique interactions. There needs to be deeper, more visible effects of time passing.

realDragon11 commented 1 year ago

Docks got several, nodefeatures god several, but this issue isn't resolved, so I'm moving it to long term

realDragon11 commented 1 year ago

Doctors and Witch Huts got some. Witch Huts had them in the last sprint I believe, but the ai never got told to attempt to drink their potions. The potions isn't extensively tested, but it should be interesting if the player runs into any SuperPeople using potions, especially BEEEEE potions.