Both Node Features (Groves, Mines, Dungeons, Graveyards) and non-node exploration features (Forest, Mountain) need their currency rewards fixed (again). They were changed to be under the new world currency system before effective levels were a concept. They also need better overall cleanup passes. Nodes are in a better state than the non-nodes, due to already having 2-3 cleanup phases.
Both Node Features (Groves, Mines, Dungeons, Graveyards) and non-node exploration features (Forest, Mountain) need their currency rewards fixed (again). They were changed to be under the new world currency system before effective levels were a concept. They also need better overall cleanup passes. Nodes are in a better state than the non-nodes, due to already having 2-3 cleanup phases.