realXtend / tundra

realXtend Tundra SDK, a 3D virtual world application platform.
www.realxtend.org
Apache License 2.0
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Application hangs on adding terrain.ntf file from DayNight scene to OptimziedAvatar scene #606

Open peterclemenko opened 11 years ago

peterclemenko commented 11 years ago

Upon starting the OptimizedAvatar scene, create a new temporary entity called "Terrain", and create a terrain component called "Terrain". Go to add a heightmap and left click on the OgreAssets and import the .ntf file from DayNight scene. When this is done, the viewer will hang.

Stinkfist0 commented 11 years ago

On which platform this occurs (and which branch, etc. - this is good to report always when making a new issue)? Cannot reproduce on Windows with tundra2_lc HEAD in either Debug or RelWithDebInfo build. I tried the following and everything worked ok: -TundraConsole.exe --file scenes\OptimizedAvatar\scene.txml --file scenes\DayNight\scene.txml, and alternatively -TundraConsole.exe --file scenes\OptimizedAvatar\scene.txml --storage scenes\DayNight\, Open Scene Structure window, add new Entity with Terrain component and set the heightmap to terrrain_map.ntf using EC Editor and Assets window

Does running only DayNight scene work ok for you? Maybe this has something to do with the Bullet update and EC_RigidBody modifications you have recently done (assuming this happens on that branch)?

peterclemenko commented 11 years ago

This is on Ubuntu using the Bullet branch, I'm going to test on mainline.

Out of curiosity, did you right click to add on the Ogre Assets entry, or elsewhere? It specifically did it only when I would right click on the Ogre Assets entry.

Stinkfist0 commented 11 years ago

Hmm, what do you mean by "Ogre Assets entry"? Can't seem find such item on the UI. I added the terrain asset using the "..." button which appears when I click the heightmap attribute's input field in EC Editor.

Stinkfist0 commented 11 years ago

What's the status of this? @th3flyboy is this still occurring?