Closed cvetan5 closed 11 years ago
Great fixes! The discussed EC_AnimationController::drawSkeleton -> drawDebug change seems to be missing still (only the attribute name string identifier was fixed in https://github.com/Adminotech/tundra/commit/b04d4567c67c6e6477fba5c1e0a93954bb0c5487).
Yep, cvetan change the actual attribute variable to drawDebug as its used when calling from script/C++ code, thats the important part. Though the UI side is also important to keep consistent.
@cvetan5 ping (re: drawSkeleton -> drawDebug)
Sorry, I had that commit but wasn't pushed. There you go ^^
Should be OK to merge. There was a problem with defining MATH_OGRE_INTEROP before stableheaders, but I'll fix that.
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