realXtend / tundra

realXtend Tundra SDK, a 3D virtual world application platform.
www.realxtend.org
Apache License 2.0
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Instanced meshes always cast shadows #687

Open cadaver opened 11 years ago

cadaver commented 11 years ago

The shadow casting for Ogre instanced entities must be controlled per instance batch, not per instance entity. This is not implemented yet, so an EC_Mesh will always cast shadows when instacing is enabled.