Open Stinkfist0 opened 11 years ago
Some thoughts on the UI for whoever might implement this:
Save <component_name_ec_prefix_removed>..
should only save a txml that has that component. Just like it does to clipboard when you do Ctrl+C
. When you right click the empty background of EC Editor it should say Save Entity...
and store the whole entity.Import Components...
option after to Save entity..
. It should only accept txml files that only have components in it (created by Save <component>..
item earlier, not ones with entities.Functions
and Actions
from the Scene Struct window when you click on a component. This is a big pain in the ass to open the scene struct, find the entity you have selected in the EC editor, expand it and right click on the component!Make the functions popup dialog look nicer via stylesheets, make similar to the other EC editor popup windows, change window flags to Qt::Tool. Check if the generated UI for setting function call params could be made more clear to the user. Also check for bugs as @Stinkfist0 noticed today that sometimes not all widgets get on screen (eg. select a func that only takes a bool).
Basically do same what was done for asset items recently https://github.com/realXtend/naali/issues/399?source=cc