Open jonnenauha opened 10 years ago
The system actually tries to recover from the situation by loading the default renderer for the OS, but it cant as loading anything but the headless renderer was skipped in LoadOgrePlugins
.
I would like to preserve it so that unnecessary render plugins are not loaded if not needed.
This is windows specific. If
--headless
is passed andRenderSystem_Headless.dll
is not found Tundra will crash. You can override this by also passing in eg.--d3d9
to override the .json config renderer selection.Needs to be fixed so that if the wanted render plugin cant be loaded into ogre (dll not found) it will fallback to the system default one.