Closed TbtBI closed 3 years ago
it's YLevels problem, I did update for it
Now the results are ok. I tested it against this older version and the results are different.
colorbars(pixel_type="yuv420p8")
FixChromaBleedingMod(-200, xysh=true)
ExtractV()
same thing I think, Levels
you can get same as old ouput in avs 2.5, I don't think it's wrong now or anything, just how YLevels work
Ylevels() is a simple replacement for Avisynth's internal levels() command, with a few neat differences:
- processes only luma --> faster, better preservation of color saturation
- no clipping: Ylevels(40,1.0,220, 40, 220) will not clip the output to [40,220] as levels() does. Values below 40 / above 220 will be scaled accordingly to the correct vales. This means, one can use any values for IN_LOW, IN_HIGH as "control points" without getting the input clipped at those values.
but maybe it need some tweaking, I will see about that
see last update of FixChromaBleedingMod
There are few Levelss calls that should be Levels.
There is obvious difference between 8-bit and 16-bit results.
There is some artifact for 8-bit - https://imgaa.com/image/60e567879884d063673670
the new FixChromaBleedingMod is same as old FixChromaBleedingMod now (at least in 8bit) for me as you asked https://github.com/realfinder/AVS-Stuff/issues/149#issuecomment-873940134 , so what is the problem now?
I don't see much difference in 16 vs 8 bit (and I think it come from something else this time not Levels)
There are few Levelss calls that should be Levels.
they didn't, https://github.com/raffriff42/AvisynthPlusUtilities/blob/73a0c78692fa4182d5131064b712f373980817f5/Utils-r41.avsi#L2499 seems you didn't read this https://github.com/realfinder/AVS-Stuff/blob/842e04e8905ce1a3206fc59e82c8c5f2a59923f2/avs%202.5%20and%20up/FixChromaBleedingMod.avsi#L2
My bad, I didn't read about the new requirement.
The latest version is the same as the old version I pointed out. It seems the old version (respectively the last one too) produces some artifacts (https://imgaa.com/image/60e567879884d063673670) - note the small black and white lines of few pixels. I found another version. Testing with the following code, you can see the artifacts:
colorbars(pixel_type="yuv420p8")
FixChromaBleedingMod(-200, xysh=true) #FixChromaBleedingMod(-200) for the other version from gitlab
ExtractV()
that not bug, it's how original FixChromaBleeding was made, anyway FixChromaBleedingMod(-200, 0, noexpand=true) in last update seems do better in this case
Yes, it looks better.
Thanks.
Hi,
The result of 8-bit and 16-bit is different. Test: