Closed SimonDarksideJ closed 2 years ago
Fixed the issue where the Gaze Cursor would complain it was already destroyed when stopping the project.
GameObject != null raises an error !GameObject.Equals(null) does not
Because... Unity
Reality Collective - Reality Toolkit Pull Request
Overview
Fixed the issue where the Gaze Cursor would complain it was already destroyed when stopping the project.
GameObject != null raises an error !GameObject.Equals(null) does not
Because... Unity
Changes