Adds MotionDirection to IController. It's a normalized vector telling in which direction the controller is moving. This is useful when implementing throw mechanics and such.
Removes the WindowsMixedRealityControllerVisualizer. It's obsolete and if anything belongs to the WindowsXR package
Adds a base implementation for MotionDirection to BaseController. Inheriting controller implementations have to make sure to call into the base UpdateController() implementation to make use of it
Reality Collective - Reality Toolkit Pull Request
Overview
MotionDirection
toIController
. It's a normalized vector telling in which direction the controller is moving. This is useful when implementing throw mechanics and such.MotionDirection
toBaseController
. Inheriting controller implementations have to make sure to call into the baseUpdateController()
implementation to make use of ithttps://github.com/realitycollective/com.realitytoolkit.metaplatform/pull/31 https://github.com/realitycollective/com.realitytoolkit.pico/pull/34