Adds a new PlayerFootstepSFX component for conventiently simulating a footstep sound effect as the player moves around.
Makes use of the locomotion service, if available, with a fallback implementation to LateUpdate, if not. The locomotion path has the added benefit to be more precise in terms of player movement.
Reality Collective - Reality Toolkit Pull Request
Overview
Adds a new
PlayerFootstepSFX
component for conventiently simulating a footstep sound effect as the player moves around. Makes use of the locomotion service, if available, with a fallback implementation toLateUpdate
, if not. The locomotion path has the added benefit to be more precise in terms of player movement.