reallusion / Auto-Setup-for-Unity

iClone / Character Creator / ActorCore Auto Setup for Unity Script
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Material.SetColor issue at RLEditor.cs #3

Open Prorokus opened 2 years ago

Prorokus commented 2 years ago

In the file .../Editor/RLEditor.cs the code at line 1100 rlMaterail.SetColor("_BaseColor", kBaseColor); - works only for SRP projects. But fails for projects with Built-in older Render Pipeline.

Need to use the same logic as lines 1115 - 1122.

lukeyuRL commented 2 years ago

okay, we missed this part