Implement seed animation using framer js or any other js animation library for seed movements, seed capture and end game.
I recommend you work from update-contract branch as the query there contains extra fields you may need namely previous and current pit for each seed.
We already have a working version on the develop branch, so you can checkout that to play and see how it looks/is, then you can see why we want to animate seeds from the update-contract branch
Nobody will be assigned, the first PR with this feature working claims this.
Implement seed animation using framer js or any other js animation library for seed movements, seed capture and end game.
I recommend you work from update-contract branch as the query there contains extra fields you may need namely previous and current pit for each seed.
We already have a working version on the develop branch, so you can checkout that to play and see how it looks/is, then you can see why we want to animate seeds from the update-contract branch
Nobody will be assigned, the first PR with this feature working claims this.