Closed supreme2580 closed 1 week ago
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The changes involve modifications to the rendering logic and layout of the GameBoard
and Seed
components in a React application. The GameBoard
component's rendering has been streamlined, enhancing clarity while maintaining functionality. The Seed
component has been updated to accept new optional parameters for better configurability, allowing for dynamic styling based on these parameters. Overall, the adjustments focus on improving readability and structural consistency within the components.
File Path | Change Summary |
---|---|
client/src/components/gameplay/game-board.tsx | - Refactored rendering logic and layout of game board components. - Updated player pots' className and inline styles. - Shifted to mapping for rendering seeds. - Adjusted margins and heights for visual structure. |
client/src/components/seed.tsx | - Expanded function signature to include length and type as optional parameters.- Modified return statement for dynamic marginLeft styling based on length and type . |
sequenceDiagram
participant User
participant GameBoard
participant Seed
User->>GameBoard: Render game board
GameBoard->>Seed: Pass player pot seed count
GameBoard->>Seed: Pass opponent pot seed count
Seed-->>GameBoard: Return rendered seeds
GameBoard-->>User: Display game board with seeds
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Reviewing files that changed from the base of the PR and between b104c8db1c7d8c7cc0a9e930f8f649f66829cb62 and 7a35e4dba2efa2918234106e914c89621fc767fc.
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Fixed the Scores and Seeds Overflow Issue
Before
After
Added seed overlap controls for pots exceeding 30 seeds (will do the same for pits in another PR)
Summary by CodeRabbit
New Features
Seed
component functionality with additional props for better configurability.Bug Fixes
Documentation