Open kraenhansen opened 2 years ago
Bernd: Done for iOS builds. Kneth: close to 10'ish minutes. Confirmation needed. Android: Uses now uses 6 min to build. And 10 min to test.
Confirmation needed
It takes about 10 minutes to build the SDK for iOS, and it takes about 20 minutes to build the test app and run it.
@kneth So we don't need more now?
Nick: Possible options to consider (that have helped on .Net):
@bmunkholm I think we should move to the device farm when possible. Using Linux to build for Android is definitely also a good idea. I suggest we leave the issue open and try to be propose a solution (device farm, Linux build machines).
Spliting the building of iOS artifacts from combining them into a the xcframework, enabling parallel builds.
Is now done
We're currently seeing build + run times higher than 30 minutes on iOS and 50 minutes on Android.
We should investigate the cause of this and find solutions for it.
The possible solutions might include: