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realmayus
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engine-wgpu
WIP wgpu game engine written in Rust
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Implement wireframe shader
#14
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realmayus
opened
6 months ago
realmayus
commented
6 months ago
[ ] implement wireframe shader and pipeline
[ ] add checkbox "show wireframe" to gui (this should not change the material variant; rather add a new condition to
scene.pbr_meshes()
(while at it, rework this function))
scene.pbr_meshes()
(while at it, rework this function))