realmayus / engine-wgpu

WIP wgpu game engine written in Rust
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Synthesize meshes #17

Open realmayus opened 5 months ago

realmayus commented 5 months ago

The engine should be able to synthesize basic meshes on the fly:

Users should be able to specify things like subdivisions, so it'd be best not to hardcode the vertices but instead rely on generation algorithms