realthecaffiend / SOS2ExpSpinalEngines

An addon for beeg SOS2 engines
MIT License
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Needs art #21

Open realthecaffiend opened 4 months ago

realthecaffiend commented 4 months ago

Notes of implemented (mostly) but no art I still need, preferably in vanilla/SOS2/existing spinal engines style:

Engine emergency overdrive injector: Block, gizmo icon. Currently 1X5, should connect to the side of the existing exhaust bell, somehow. Doesn't have to be 1X5, but due to current multiblock rules (and rimworld "center" block in even sizes), has to lineup in specific ways. Ugly placeholder art demo attached in comment Test burn: Gizmo Icon (or use something from vanilla maybe?) Gravitational compensators (to allow liftoff): block, currently 3X3, attaches to the same place as overdrive, same notes. Supplemental fuel tanks presumably? to attach to the compensators? But could be attached to fuel end instead? 3X5 atm Ramjet: Front scoop (5 wide by.... 3? deep, this is pretty flexible. Optionally perhaps "wings" to extend the scoop size to make it more of a solar sail vibe? Will require clearance to edge of map) NYI (Not Yet Implemented)

An entire new multiblock (Salvage yard): pawns work at stations installed in the edge of a rectangular structure, deconstructing the shipwrecks that have been moved inside. Items inside (including from deconstruction) are moved to the output ports for hauling. Walls (basic structure, 1X1, draggable like well, walls. Will always form a rectangle when multiblock is correctly constructed) Workstations (two, main controller (allows working) plus supplemental pawn workstations): currently 1X3, could possibly be 1Xwhatever, but I do like bilateral symmetry. No reason the controller isn't just the workstation with some extra whatever. Item outputs (1X1, fit into walls, not draggable atm but placeholder art is just walls with a different colour) AI "workstation" (A persona core that slowly works constantly, currently 1X3 but could be 1Xwhatever):

Anyone reading this and wanting to do some art feel free to reply, hmu on the SOS2 discord, whatever!

WIP: JT/entangled accelerators: block - erimathas was tinkering with this

realthecaffiend commented 4 months ago

image