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PhysicsEngine
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ForcedSpring 디버깅 샅샅이 할것
#41
reaperes
opened
10 years ago
0
parabolic motion 점선으로 표기 하기
#40
reaperes
closed
10 years ago
1
parabolic motion y축 0되면 멈추도록 수정
#39
reaperes
opened
10 years ago
0
collision 3 delta time control ui
#38
reaperes
opened
10 years ago
0
collision 3 sound effect
#37
reaperes
opened
10 years ago
0
진자 충돌: deltaTime 을 0.0001 로 줄여 충돌 개선하기
#36
reaperes
opened
10 years ago
0
진자충돌: mu default 0
#35
reaperes
opened
10 years ago
0
진자충돌: 10^5 단위로 바꾸기
#34
reaperes
opened
10 years ago
0
궤적운동: 기록 추적하기
#33
reaperes
opened
10 years ago
0
궤적운동: setMu 넣기
#32
reaperes
opened
10 years ago
0
궤적운동: 초기 각도 표시해주기
#31
reaperes
opened
10 years ago
0
눈금 표시해주기
#30
reaperes
opened
10 years ago
0
parabolic 궤적을 선으로 그리자
#29
reaperes
closed
10 years ago
1
mu default = 0 (collision 2d)
#28
reaperes
opened
10 years ago
0
궤적표시, 각도표시 (collision 2d)
#27
reaperes
opened
10 years ago
0
컨트롤 박스에서 Maximum 을 없앨 수 있나?
#26
reaperes
opened
10 years ago
0
collision 2d 질량을 100kg 까지 향상
#25
reaperes
opened
10 years ago
0
Boundary check
#24
reaperes
closed
10 years ago
1
키보드 리스너를 Canvas 에서만 적용
#23
reaperes
opened
10 years ago
0
물리 시뮬레이션 4. 진자 충돌 구현하기
#22
reaperes
closed
10 years ago
0
Grid 좌표 촘촘히 널널히 설정 할 수 있게 하기
#21
reaperes
opened
10 years ago
0
collision 2d 공좌표 조절 문제
#20
reaperes
closed
10 years ago
0
refactoring Grid, QuadrantGrid
#19
reaperes
opened
10 years ago
0
Grid에 DisplayObject 업데이트 속성 적용
#18
reaperes
opened
10 years ago
0
Engine 6. Parabolic motion simulation
#17
reaperes
closed
10 years ago
0
Feature update engine
#16
reaperes
closed
10 years ago
0
refactoring engine
#15
reaperes
opened
10 years ago
0
FPS 측정 성능 정확도 개선
#14
reaperes
closed
10 years ago
0
refactoring TimeBoard
#13
reaperes
opened
10 years ago
1
collision 2d 에서 속도-시간 그래프 UI를 추가한다.
#12
reaperes
closed
10 years ago
2
collision 2d 에서 공에 번호를 붙이자
#11
reaperes
closed
10 years ago
0
Spring 의 UI 를 향상 시킨다.
#10
reaperes
closed
10 years ago
1
Engine 에 State 를 추가한다.
#9
reaperes
closed
10 years ago
0
컨트롤 박스 라벨에 unit 이 있어야 한다.
#8
reaperes
closed
10 years ago
1
refactoring: Grid 관련
#7
reaperes
closed
10 years ago
1
enhanced perfomance
#6
reaperes
opened
10 years ago
5
Time can stop
#5
reaperes
closed
10 years ago
0
Event control by enter key or etc...
#4
reaperes
closed
10 years ago
0
진자의 주기 수정
#3
reaperes
closed
10 years ago
0
Pendulum period bug
#2
reaperes
closed
10 years ago
0
Feature
#1
reaperes
closed
10 years ago
0