Open jsjohann opened 5 months ago
When referencing the same node as well as source and target in an edge, the edge isn't rendered and I get following error message in console:
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
const nodes = [ { id: '1', label: 'Node 1', }, ]; const edges = [ { id: '1', source: '1', target: '1', label: 'Edge 1', }, ]; return ( <GraphCanvas edges={edges} nodes={nodes} /> )
Ideally, there would be a support for self-referencing nodes/edges where the arrow basically targets the same node (see quick mockup).
Describe the bug
When referencing the same node as well as source and target in an edge, the edge isn't rendered and I get following error message in console:
THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.
Steps to Reproduce the Bug or Issue
Expected behavior
Ideally, there would be a support for self-referencing nodes/edges where the arrow basically targets the same node (see quick mockup).
Screenshots or Videos
Platform