Closed RonaldMacdonaldTrump closed 5 years ago
There should be some other error that shows before all of these errors. Can you upload the whole console.log file?
Not a console.log, but here's video : https://youtu.be/bVZdoavYvRg
You see, I'm using hl2rp scheme, It's latest version.
The first Lua error was the thing I was looking for.
Try going to nutscript/gamemode/core/libs/sh_item.lua
, line 152, and add PrintTable(character.vars.inv)
. Then, show the whole console output again. It seems like an inventory loaded without an ID.
Ok, I'm remove the sv.db file, and it's fixed.
Migrating inventories only works on dedicated servers, so that is probably why.
loading doesn't end :
stack traceback: gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:187: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:46: in function 'reject' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:178: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:176: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:37: in function 'resolve' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:112: in function <gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:111> [C]: in function 'pcall' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:174: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:37: in function 'resolve' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:285: in function <gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:280> [C]: in function 'pcall' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:174: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:37: in function 'resolve' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:112: in function <gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:111> [C]: in function 'pcall' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:174: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:176: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:176: in function '_handle' gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:66: in function <gamemodes/nutscript/gamemode/core/libs/thirdparty/sh_deferred.lua:64>