rebel1324 / NutScript

A free role-play framework for Garry's Mod.
http://nutscript.net
MIT License
65 stars 32 forks source link

NS 1.1B Cant Equip Weapons #339

Closed ghost closed 4 years ago

ghost commented 4 years ago

No matter what I do no matter the code it wont work here is the basic of what I am using.

ITEM.name = "AK-47" ITEM.desc = "A Russian made carbine released in one of the first widely adopted intermediate cartridges. The ammunition is hard-hitting, and the recoil controllable when fired in semi-automatic. Short, controlled bursts must be utilized to maintain accuracy at ranges greater than 50m." ITEM.model = "models/weapons/tfa_w_ak47_tfa.mdl" ITEM.class = "tfa_ak47" ITEM.weaponCategory = "primary" ITEM.width = 4 ITEM.price = 0 ITEM.height = 2 ITEM.flag = "v" ITEM.category = "Weapons - Rifles" ITEM.iconCam = { pos = Vector(-200, 11.5, 2.5), ang = Angle(0, -0, 7), fov = 12, }

I have the model pack but no matter what I cannot equip it from the F1 menu as the option just does not show

bleonheart commented 4 years ago

Hello! I advice you to join the official discord for faster support: https://discord.gg/PuYqQ9F

Is the file where it is saved at under gamemodename/schema/items/weapons/sh_ being the an unique id?

Looking to hear from you,

Barata

ghost commented 4 years ago

Hello! I advice you to join the official discord for faster support: https://discord.gg/PuYqQ9F

Is the file where it is saved at under gamemodename/schema/items/weapons/sh_ being the an unique id?

Looking to hear from you,

Barata

Hello thank you but I realised in my own stupidity I did not transfer the sh_weapons file, i will be closing this now