in 1.1, all player inventories invType field in the database are set to NULL, and the migration script attempts to find inventory sizes from storage containers since in 1.1b with the gridinv storages, their inventory types are all grid: the same as players.
in 1.1, all player inventories invType field in the database are set to NULL, and the migration script attempts to find inventory sizes from storage containers since in 1.1b with the gridinv storages, their inventory types are all grid: the same as players.