Closed nezuo closed 10 months ago
Firing a remote on the server inside PlayerAdded is not guaranteed to exist because the user's connection can run before zap's. This fixes the issue by initializing the player inside of fire functions instead of PlayerAdded.
PlayerAdded
Firing a remote on the server inside
PlayerAdded
is not guaranteed to exist because the user's connection can run before zap's. This fixes the issue by initializing the player inside of fire functions instead ofPlayerAdded
.