Open ransom1122 opened 1 year ago
Extract playgo-chunk and put it to sce_sys
Retest
Now the game goes further on the latest commit, Once the game shows Mega Man icon text, it later cuts to black screen and crashes the game. Status: Boots Game Version tested: 1.00 Build tested: https://github.com/red-prig/fpPS4/commit/000305d443043b8aba80606627a9b74fb27f0ba9 Hacks used: IMAGE_LOAD_HACK and DEPTH_DISABLE_HACK Without DEPTH_DISABLE_HACK the game instantly crashes before boot and shows this error.
Game name
Mega Man X Legacy Collection 2
Code
CUSA10788
Game version
1.00
Used emulator's version
red-prig/fpPS4@
Current status
Error
nop nid:libSceFont:C21AD2E2892C5DCE:sceFontMemoryInit [decodeProc:11460] BeginThread:0000000800157D00 [decodeProc:19852] BeginThread:0000000800157D00 [decodeProc:16868] BeginThread:0000000800157D00 [main:19068] sceSysmoduleLoadModule:SCE_SYSMODULE_PLAYGO [main:19068] open:/app0/sce_sys/playgo-chunk.dat 0 (000) Error open:/app0/sce_sys/playgo-chunk.dat [main:19068] sceSysmoduleIsLoaded:SCE_SYSMODULE_REMOTE_PLAY sceRemoteplayInitialize:6144 [main:19068] sceSysmoduleIsLoaded:SCE_SYSMODULE_GAME_LIVE_STREAMING sceGameLiveStreamingInitialize:16384 [main:19068] pthread_attr_init [main:19068] pthread_create:0000000803A38490 update GLSL [main:19068] pthread_attr_destroy [main:19068] sceKernelCreateEventFlag:ut event nop nid:libSceGameLiveStreaming:94AF1D2C1369F4E1:sceGameLiveStreamingGetCurrentStatus2 [update GLSL:11692] BeginThread:0000000803A38490
Description
crash
Screenshots