red-prig / fpps4-game-compatibility

Game compatibility
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Gun Club VR - CUSA13838 #1052

Open Hermiten opened 1 year ago

Hermiten commented 1 year ago

Game name

Gun Club VR

Code

CUSA13838

Game version

1.00

Used emulator's version

https://github.com/red-prig/fpPS4/commit/41b20dcda94bbffe7677470d308dc39758ce5a60

Current status

None

Error

nop nid:libSceHmdSetupDialog:341D58DA40368C26:sceHmdSetupDialogInitialize

Description

Black screen

Screenshots

Hermiten commented 1 year ago

Retest

Ordinary205 commented 1 year ago

Status: Nothing

Build: https://github.com/red-prig/fpPS4/commit/d6eef26c8552e05515e1c16ce28fd9790cf2fe87

On v1.00, it would stay there infinitely on black screen without throwing any errors.

Screenshots ![Gun Club VR v1 00](https://github.com/red-prig/fpps4-game-compatibility/assets/125112932/692a9476-a7fe-4239-84c5-e032e5baca61) ![Gun Club VR 1](https://github.com/red-prig/fpps4-game-compatibility/assets/125112932/4a45e568-9365-4096-ae39-5f0c474b68fe) ![Gun Club VR 2](https://github.com/red-prig/fpps4-game-compatibility/assets/125112932/ea14f622-5980-4633-9b5e-6c96e2102807)

But on a v1.04, the progress goes further but then crashes.

Screenshots ![Gun Club VR v1 04](https://github.com/red-prig/fpps4-game-compatibility/assets/125112932/f3b050c6-d0af-4aec-bae8-8182ecdf62c3) ![Gun Club VR](https://github.com/red-prig/fpps4-game-compatibility/assets/125112932/83494bf8-8c05-449d-862c-600f87314218)

New error on v1.04: An unhandled exception occurred at $0000000100099CE0: EAssertionFailed: TODO tiling_idx:Thick_1dThick (vImageTiling.pas, line 499)

gandalfthewhite19890404 commented 1 year ago

try hack -h SKIP_UNKNOW_TILING with 1.04

Ordinary205 commented 1 year ago

Using SKIP_UNKNOW_TILING_HACK on v1.04 allows the progress to go further with 3 FPS black screen, but then it stopped with VK_ERROR_DEVICE LOST. Gun Club VR v1 04 1

gandalfthewhite19890404 commented 1 year ago

Try MEMORY_BOUND_HACK or/with COMPUTE_DISABLE_HACK

Ordinary205 commented 1 year ago

Nothing changes, even if I used MEMORY_BOUND_HACK and COMPUTE_DISABLE_HACK.