red-prig / fpps4-game-compatibility

Game compatibility
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Bridge Constructor Portal - CUSA09604 #1294

Open MrSn0wy opened 1 year ago

MrSn0wy commented 1 year ago

Game name

Bridge Constructor Portal

Code

CUSA09604

Game version

1.00

Used emulator's version

red-prig/fpPS4@6ee39b6

Current status

Boots (Crashes after start credits)

Error

[main:15184] open:/app0/Media/Managed/UnityEngine.Networking.dll.config 0x0000 (730)
[main:15184] open:/app0/Media/Managed/mono/assemblies/UnityEngine.Networking/UnityEngine.Networking.config 0x0000 (730)
[AsyncReadManager:6024] open:/app0/Media/globalgamemanagers.assets 0x0000 (000)
[main:15184] open:/app0/Media/Managed/mono/gac/policy.3.5.System.Core/0.0.0.0__b77a5c561934e089/policy.3.5.System.Core.dll 0x0000 (000)
[main:15184] open:/app0/Media/Managed/mono/gac/policy.2.0.System/0.0.0.0__b77a5c561934e089/policy.2.0.System.dll 0x0000 (000)
_pthread_kill:30:5080
__sig_send_interrupt:5080
_pthread_kill:30:5080
__sig_send_interrupt:5080
_pthread_kill:30:5080
__sig_send_interrupt:5080
_pthread_kill:30:5080
__sig_send_interrupt:5080
[main:15184] open:/app0/Media/Managed/mono/gac/policy.2.0.CsvHelper/0.0.0.0__8c4959082be5c823/policy.2.0.CsvHelper.dll 0x0000 (000)
_pthread_kill:30:5080
__sig_send_interrupt:5080
[AsyncReadManager:6024] open:/app0/Media/globalgamemanagers.assets.resS 0x0000 (000)
[main:15184] pthread_attr_init
[main:15184] pthread_create:000000080082CAF0 UnityPreload
[main:15184] pthread_attr_destroy
[UnityPreload:13176] BeginThread:000000080082CAF0
[UnityPreload:13176] pthread_attr_init
[UnityPreload:13176] pthread_attr_destroy
[AsyncReadManager:6024] open:/app0/Media/sharedassets0.assets.resS 0x0000 (000)
_pthread_kill:30:15184
__sig_send_interrupt:15184
_pthread_kill:30:5080
__sig_send_interrupt:5080
pthread_key_delete
pthread_key_create
_pthread_kill:30:13176
__sig_send_interrupt:13176
_pthread_kill:30:5080
__sig_send_interrupt:5080
sceMoveOpen:1 0 0
sceMoveOpen:1 0 1
sceMouseOpen
sceMouseOpen
sceImeKeyboardOpen:1 000000000B33B260

Error (using COMPUTE_DISABLE_HACK) gets stuck at start credits

File Loaded:CommonDialog.prx
sceKernelDlsym:UnitySetGraphicsDevice
sceKernelDlsym:UnityRenderEvent
sceKernelDlsym:UnityGetAudioEffectDefinitions
sceKernelDlsym:UnityPluginLoad
sceKernelDlsym:UnityPluginUnload
sceKernelDlsym:PrxErrorDialogIsDialogOpen
Load Lib:/app0/Media/Plugins/SavedGames.prx
File Loaded:SavedGames.prx
sceKernelDlsym:UnitySetGraphicsDevice
sceKernelDlsym:UnityRenderEvent
sceKernelDlsym:UnityGetAudioEffectDefinitions
sceKernelDlsym:UnityPluginLoad
sceKernelDlsym:UnityPluginUnload
sceKernelDlsym:PrxIsSavedGamesDialogOpen
Load Lib:/app0/Media/Plugins/UnityNpToolkit2.prx
File Loaded:UnityNpToolkit2.prx
sceKernelDlsym:UnitySetGraphicsDevice
sceKernelDlsym:UnityRenderEvent
sceKernelDlsym:UnityGetAudioEffectDefinitions
sceKernelDlsym:UnityPluginLoad
sceKernelDlsym:UnityPluginUnload
sceKernelDlsym:PrxGetLocalLoginUserIds
Load Lib:/app0/Media/Plugins/UnityNpToolkit2.prx
File Loaded:UnityNpToolkit2.prx
sceKernelDlsym:UnitySetGraphicsDevice
sceKernelDlsym:UnityRenderEvent
sceKernelDlsym:UnityGetAudioEffectDefinitions
sceKernelDlsym:UnityPluginLoad
sceKernelDlsym:UnityPluginUnload
sceKernelDlsym:PrxGetNpProfiles
[Toolkit::NP::Main:14416] sceSysmoduleLoadModule:SCE_SYSMODULE_NP_PROFILE_DIALOG
sceNpWebApiCreateContextA:4:1
nop nid:libSceNpWebApi:E4C9FB4D8C29977D:sceNpWebApiDeleteHandle
Forcing submitDone to avoid TRC R4089 breach

Screenshots

Screenshot_20230211_172253

Screenshot_20230211_172256

ghost commented 1 year ago

[TWin32WidgetSet.Destroy] WARNING: There are 1 TimerInfo structures left, I'll free them means that you closed the app, not an error.

ghost commented 1 year ago

Retest

MrSn0wy commented 1 year ago

i know i copied the log after it got stuck and i closed the app so i included that by accident, i deleted the line to avoid any confusing

ghost commented 1 year ago

Gets much further, then crashes with: vkQueueSubmit:VK_ERROR_DEVICE_LOST