Open yaya54840 opened 1 year ago
Remove libsceJpegDec.sprx and libsceJpegEnc.sprx and test again
no they are necessary Because in the menu adventure after training error jpegdec appears and if I do not put jpegenc also there is error too
So what error was if no sprx file added (except libsceNgs2.sprx - keep it there)
Hi Gandalf I add images from the game menu. There is Evoland and Evoland 2. If in Evoland 2 you choose Adventure the game will make this mistake after the training mode. I added captures
@yaya54840 Again - DO NOT use any additional libs except whitelisted. Whitelisted - only if some function used (and triggers unimplemented error) from that library.
Ok Gandalf agree with you. Put the playable or ingame game as you want.
@yaya54840 - that is I asked you, simply remove any additional libs and retest. So I had to test by myself.
Evoland Legendary Edition
CUSA11029
1.00
b2d4c43
Ingame
None
Ingame, unplayable due serious bugs. You can play fine until village - there are tiling bugs, so you can't see anything.
None
@yaya54840 What CPU you have?
Thank you! Now we have another viable test-case for sse4a instruction use in games. I have Intel, so all graphics bugs (except main menu - it is because something else) because of that.
Hi Gandalf Glad I got things done and thank you for your work
Game Name
Evoland Legendary Edition
Game code
CUSA11029
Game version
1.09
Used emulator's version
15bd8e6
Current status
Ingame
Error
Audio good Graphical bugs
Description
In-game but gene by graphical bugs
Add libsceJpegDec.sprx libsceJpegEnc.sprx and libsceNgs2.sprx
Used hacks
DEPTH_DISABLE_HACK, COMPUTE_DISABLE_HACK, IMAGE_TEST_HACK
Screenshots
Log File
log.txt